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Q3556567 Ética na Administração Pública
De acordo com o Código de Ética e Conduta dos Servidores do Poder Judiciário do Estado do Rio Grande do Sul, constitui direito dos servidores do Poder Judiciário Estadual
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Q3556566 Direito Administrativo
Considere que João é servidor público e praticou irregularidade, no exercício de suas atribuições. Com base na Lei Complementar nº 10.098/1994, é correto afirmar que
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Q3556565 Direito Administrativo
De acordo com a Lei Complementar nº 10.098/1994, o efetivo desempenho das atribuições do cargo corresponde ao conceito de
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Q3556564 Legislação Estadual
De acordo com o disposto na Constituição do Estado do Rio Grande do Sul, a abertura de créditos extraordinários somente será admitida
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Q3556563 Direito Administrativo
Assinale a alternativa que está de acordo com a Lei nº 14.133/2021.
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Q3556562 Direito Administrativo
Considere que a Empresa Mais Construções venceu a licitação para recapeamento de algumas vias no centro do Município ABC e, após começar a executar o objeto do contrato, por cinco vezes precisou suspender a execução dos serviços por ordem escrita da Administração. As repetidas suspensões já totalizam 95 dias úteis. Com base na situação hipotética e no disposto na Lei nº 14.133/2021, é correto afirmar que
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Q3556561 Direito Digital
De acordo com a Lei nº 12.965/2014, na provisão de conexão
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Q3556560 Direito Administrativo
Considere que Thiago, cidadão do Município X, deseja obter acesso a informações a respeito do balanço financeiro da Sociedade de Economia Mista Mais Água, empresa estatal que presta serviço público de água para a referida cidade. Para tanto, Thiago apresentou pedido à Sociedade de Economia Mista, contendo sua identificação e a especificação da informação requerida. Com base na situação hipotética e no disposto na Lei de Acesso à Informação, é correto afirmar que
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Q3556559 Legislação Federal
Assinale a alternativa que está de acordo com a Lei nº 11.419/2006.
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Q3556558 Direito Digital
De acordo com a Lei Geral de Proteção de Dados, a utilização de meios técnicos razoáveis e disponíveis no momento do tratamento, por meio dos quais um dado perde a possibilidade de associação, direta ou indireta, a um indivíduo, é denominada
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Q3556557 Estatuto da Pessoa com Deficiência - Lei nº 13.146 de 2015
Assinale a alternativa que está de acordo com o Estatuto da Pessoa com Deficiência. 
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Q3556556 Legislação Estadual

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    User Interface (UI) and User Experience (UX) are two terms you are likely to hear a lot. In the very simplest sense, User Experience is about devising the best means of getting information from the application to the user. User Interface, on the other hand, is about devising the optimal way to present that information to the user. There is broad overlap between the two and close cooperation between them is required for both to be successful.

    As the market for digital applications becomes ever more crowded, the success of a product comes to depend more and more on the effectiveness of UI and UX. We can get a better understanding of the differences between the two and of their importance to the tech sector by looking at how they operate with a slightly less technological product.

    Let’s consider a favorite household item, the lamp. In the production of a lamp, UX and UI are combined by the role of the product designer. The UX of a lamp might include the various lighting settings available, if the light can be dimmed, if it comes on instantly or if it gets gradually brighter. UI might include things like what the switch looks like, where it is located, or how easy it is to find or to use.

    A lamp is an almost ornamental utility, and the choice of lamp we make is mostly based on aesthetic. It is also a relatively disposable item but, most importantly for UI and UX, we can also have several lamps in our house or office at once, each with a different design. The UI and UX of a lamp will inform certain core elements of the design requirements of the lamp but much of the lamp’s appearance – its colour or the materials it is made from – can vary a great deal.

    With a digital product, things are a little different. Users choose a product primarily for its utility rather than its aesthetic and, most importantly, they usually have only one instance of a product type. Even with a video game, while many people play lots of different games of a similar genre, they can only play one game at a time.

    This makes UX and UI the key factors that differentiate one digital product from another. The product that carries out these functions the best is likely to be the one a user selects, the one that gets the most praise in media and the one that gets to establish industry standards.



(https://digitalskillsglobal.com)


Considere que Alice tem 18 anos, mora com os pais, e é pessoa com deficiência intelectual. Na manhã do dia 06 de julho de 2023, ela saiu de casa para ir até a padaria, que fica a dois quarteirões de distância, mas já se haviam passado duas horas e ela ainda não havia retornado. Com base na situação hipotética e no disposto na Lei no 13.320/2009, é correto afirmar que
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Q3556555 Inglês

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    User Interface (UI) and User Experience (UX) are two terms you are likely to hear a lot. In the very simplest sense, User Experience is about devising the best means of getting information from the application to the user. User Interface, on the other hand, is about devising the optimal way to present that information to the user. There is broad overlap between the two and close cooperation between them is required for both to be successful.

    As the market for digital applications becomes ever more crowded, the success of a product comes to depend more and more on the effectiveness of UI and UX. We can get a better understanding of the differences between the two and of their importance to the tech sector by looking at how they operate with a slightly less technological product.

    Let’s consider a favorite household item, the lamp. In the production of a lamp, UX and UI are combined by the role of the product designer. The UX of a lamp might include the various lighting settings available, if the light can be dimmed, if it comes on instantly or if it gets gradually brighter. UI might include things like what the switch looks like, where it is located, or how easy it is to find or to use.

    A lamp is an almost ornamental utility, and the choice of lamp we make is mostly based on aesthetic. It is also a relatively disposable item but, most importantly for UI and UX, we can also have several lamps in our house or office at once, each with a different design. The UI and UX of a lamp will inform certain core elements of the design requirements of the lamp but much of the lamp’s appearance – its colour or the materials it is made from – can vary a great deal.

    With a digital product, things are a little different. Users choose a product primarily for its utility rather than its aesthetic and, most importantly, they usually have only one instance of a product type. Even with a video game, while many people play lots of different games of a similar genre, they can only play one game at a time.

    This makes UX and UI the key factors that differentiate one digital product from another. The product that carries out these functions the best is likely to be the one a user selects, the one that gets the most praise in media and the one that gets to establish industry standards.



(https://digitalskillsglobal.com)


The term “this”, which introduces the last paragraph, refers to the fact that
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Q3556554 Inglês

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    User Interface (UI) and User Experience (UX) are two terms you are likely to hear a lot. In the very simplest sense, User Experience is about devising the best means of getting information from the application to the user. User Interface, on the other hand, is about devising the optimal way to present that information to the user. There is broad overlap between the two and close cooperation between them is required for both to be successful.

    As the market for digital applications becomes ever more crowded, the success of a product comes to depend more and more on the effectiveness of UI and UX. We can get a better understanding of the differences between the two and of their importance to the tech sector by looking at how they operate with a slightly less technological product.

    Let’s consider a favorite household item, the lamp. In the production of a lamp, UX and UI are combined by the role of the product designer. The UX of a lamp might include the various lighting settings available, if the light can be dimmed, if it comes on instantly or if it gets gradually brighter. UI might include things like what the switch looks like, where it is located, or how easy it is to find or to use.

    A lamp is an almost ornamental utility, and the choice of lamp we make is mostly based on aesthetic. It is also a relatively disposable item but, most importantly for UI and UX, we can also have several lamps in our house or office at once, each with a different design. The UI and UX of a lamp will inform certain core elements of the design requirements of the lamp but much of the lamp’s appearance – its colour or the materials it is made from – can vary a great deal.

    With a digital product, things are a little different. Users choose a product primarily for its utility rather than its aesthetic and, most importantly, they usually have only one instance of a product type. Even with a video game, while many people play lots of different games of a similar genre, they can only play one game at a time.

    This makes UX and UI the key factors that differentiate one digital product from another. The product that carries out these functions the best is likely to be the one a user selects, the one that gets the most praise in media and the one that gets to establish industry standards.



(https://digitalskillsglobal.com)


In the fragment from the fourth paragraph – It is also a relatively disposable item –, the term in bold means that lamps
Alternativas
Q3556553 Inglês

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    User Interface (UI) and User Experience (UX) are two terms you are likely to hear a lot. In the very simplest sense, User Experience is about devising the best means of getting information from the application to the user. User Interface, on the other hand, is about devising the optimal way to present that information to the user. There is broad overlap between the two and close cooperation between them is required for both to be successful.

    As the market for digital applications becomes ever more crowded, the success of a product comes to depend more and more on the effectiveness of UI and UX. We can get a better understanding of the differences between the two and of their importance to the tech sector by looking at how they operate with a slightly less technological product.

    Let’s consider a favorite household item, the lamp. In the production of a lamp, UX and UI are combined by the role of the product designer. The UX of a lamp might include the various lighting settings available, if the light can be dimmed, if it comes on instantly or if it gets gradually brighter. UI might include things like what the switch looks like, where it is located, or how easy it is to find or to use.

    A lamp is an almost ornamental utility, and the choice of lamp we make is mostly based on aesthetic. It is also a relatively disposable item but, most importantly for UI and UX, we can also have several lamps in our house or office at once, each with a different design. The UI and UX of a lamp will inform certain core elements of the design requirements of the lamp but much of the lamp’s appearance – its colour or the materials it is made from – can vary a great deal.

    With a digital product, things are a little different. Users choose a product primarily for its utility rather than its aesthetic and, most importantly, they usually have only one instance of a product type. Even with a video game, while many people play lots of different games of a similar genre, they can only play one game at a time.

    This makes UX and UI the key factors that differentiate one digital product from another. The product that carries out these functions the best is likely to be the one a user selects, the one that gets the most praise in media and the one that gets to establish industry standards.



(https://digitalskillsglobal.com)


It is information about lamps mentioned in paragraphs 3 and 4:
Alternativas
Q3556552 Inglês

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    User Interface (UI) and User Experience (UX) are two terms you are likely to hear a lot. In the very simplest sense, User Experience is about devising the best means of getting information from the application to the user. User Interface, on the other hand, is about devising the optimal way to present that information to the user. There is broad overlap between the two and close cooperation between them is required for both to be successful.

    As the market for digital applications becomes ever more crowded, the success of a product comes to depend more and more on the effectiveness of UI and UX. We can get a better understanding of the differences between the two and of their importance to the tech sector by looking at how they operate with a slightly less technological product.

    Let’s consider a favorite household item, the lamp. In the production of a lamp, UX and UI are combined by the role of the product designer. The UX of a lamp might include the various lighting settings available, if the light can be dimmed, if it comes on instantly or if it gets gradually brighter. UI might include things like what the switch looks like, where it is located, or how easy it is to find or to use.

    A lamp is an almost ornamental utility, and the choice of lamp we make is mostly based on aesthetic. It is also a relatively disposable item but, most importantly for UI and UX, we can also have several lamps in our house or office at once, each with a different design. The UI and UX of a lamp will inform certain core elements of the design requirements of the lamp but much of the lamp’s appearance – its colour or the materials it is made from – can vary a great deal.

    With a digital product, things are a little different. Users choose a product primarily for its utility rather than its aesthetic and, most importantly, they usually have only one instance of a product type. Even with a video game, while many people play lots of different games of a similar genre, they can only play one game at a time.

    This makes UX and UI the key factors that differentiate one digital product from another. The product that carries out these functions the best is likely to be the one a user selects, the one that gets the most praise in media and the one that gets to establish industry standards.



(https://digitalskillsglobal.com)


The third and fourth paragraphs aim mainly to 
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Q3556551 Inglês

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    User Interface (UI) and User Experience (UX) are two terms you are likely to hear a lot. In the very simplest sense, User Experience is about devising the best means of getting information from the application to the user. User Interface, on the other hand, is about devising the optimal way to present that information to the user. There is broad overlap between the two and close cooperation between them is required for both to be successful.

    As the market for digital applications becomes ever more crowded, the success of a product comes to depend more and more on the effectiveness of UI and UX. We can get a better understanding of the differences between the two and of their importance to the tech sector by looking at how they operate with a slightly less technological product.

    Let’s consider a favorite household item, the lamp. In the production of a lamp, UX and UI are combined by the role of the product designer. The UX of a lamp might include the various lighting settings available, if the light can be dimmed, if it comes on instantly or if it gets gradually brighter. UI might include things like what the switch looks like, where it is located, or how easy it is to find or to use.

    A lamp is an almost ornamental utility, and the choice of lamp we make is mostly based on aesthetic. It is also a relatively disposable item but, most importantly for UI and UX, we can also have several lamps in our house or office at once, each with a different design. The UI and UX of a lamp will inform certain core elements of the design requirements of the lamp but much of the lamp’s appearance – its colour or the materials it is made from – can vary a great deal.

    With a digital product, things are a little different. Users choose a product primarily for its utility rather than its aesthetic and, most importantly, they usually have only one instance of a product type. Even with a video game, while many people play lots of different games of a similar genre, they can only play one game at a time.

    This makes UX and UI the key factors that differentiate one digital product from another. The product that carries out these functions the best is likely to be the one a user selects, the one that gets the most praise in media and the one that gets to establish industry standards.



(https://digitalskillsglobal.com)


In the fragment from the first paragraph – User Interface, on the other hand, is about devising the optimal way to… –, the term in bold can be replaced, with no change in meaning, by
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Q3556550 Inglês

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    User Interface (UI) and User Experience (UX) are two terms you are likely to hear a lot. In the very simplest sense, User Experience is about devising the best means of getting information from the application to the user. User Interface, on the other hand, is about devising the optimal way to present that information to the user. There is broad overlap between the two and close cooperation between them is required for both to be successful.

    As the market for digital applications becomes ever more crowded, the success of a product comes to depend more and more on the effectiveness of UI and UX. We can get a better understanding of the differences between the two and of their importance to the tech sector by looking at how they operate with a slightly less technological product.

    Let’s consider a favorite household item, the lamp. In the production of a lamp, UX and UI are combined by the role of the product designer. The UX of a lamp might include the various lighting settings available, if the light can be dimmed, if it comes on instantly or if it gets gradually brighter. UI might include things like what the switch looks like, where it is located, or how easy it is to find or to use.

    A lamp is an almost ornamental utility, and the choice of lamp we make is mostly based on aesthetic. It is also a relatively disposable item but, most importantly for UI and UX, we can also have several lamps in our house or office at once, each with a different design. The UI and UX of a lamp will inform certain core elements of the design requirements of the lamp but much of the lamp’s appearance – its colour or the materials it is made from – can vary a great deal.

    With a digital product, things are a little different. Users choose a product primarily for its utility rather than its aesthetic and, most importantly, they usually have only one instance of a product type. Even with a video game, while many people play lots of different games of a similar genre, they can only play one game at a time.

    This makes UX and UI the key factors that differentiate one digital product from another. The product that carries out these functions the best is likely to be the one a user selects, the one that gets the most praise in media and the one that gets to establish industry standards.



(https://digitalskillsglobal.com)


According to the first and second paragraphs, the growing relevance of UI and UX can be explained by the fact that
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Q3556549 Inglês

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    With the rising complexity of modern information systems and the resulting ever increasing flow of big data, the benefits of Artificial Intelligence (AI) are now widely recognized. Specifically, Machine Learning (ML) methods are already deployed to solve diverse real-world tasks – especially with the advent of deep learning. Fascinating examples of practical achievements of ML are machine translation, travel and vacation recommendations, object detection and tracking, and even various applications in healthcare. Furthermore, ML is rightly considered to be a technology enabler, as it has shown great potential in the context of telecommunication systems or autonomous driving.

    Nevertheless, modern society is increasingly relying on Information Technology (IT) systems – including autonomous ones – which are also actively leveraged by malicious entities. Digital threats are, in fact, continuously evolving, and some researchers believe attackers will have sufficient capabilities to harm or kill humans by 2025. To prevent such incidents and mitigate the plethora of risks that can target current and future IT systems, defensive mechanisms require the capability to quickly adapt to the (i) mutating environments and (ii) dynamic threat landscape. Coping with such a twofold requirement via static and human-defined methods is clearly unfeasible, and deployment of Machine Learning in cybersecurity is inescapable.



(https://dl.acm.org. Adaptad)

According to the second paragraph, in the fight against malicious entities – …deployment of Machine Learning in cybersecurity is inescapable – because

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Q3556548 Inglês

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    With the rising complexity of modern information systems and the resulting ever increasing flow of big data, the benefits of Artificial Intelligence (AI) are now widely recognized. Specifically, Machine Learning (ML) methods are already deployed to solve diverse real-world tasks – especially with the advent of deep learning. Fascinating examples of practical achievements of ML are machine translation, travel and vacation recommendations, object detection and tracking, and even various applications in healthcare. Furthermore, ML is rightly considered to be a technology enabler, as it has shown great potential in the context of telecommunication systems or autonomous driving.

    Nevertheless, modern society is increasingly relying on Information Technology (IT) systems – including autonomous ones – which are also actively leveraged by malicious entities. Digital threats are, in fact, continuously evolving, and some researchers believe attackers will have sufficient capabilities to harm or kill humans by 2025. To prevent such incidents and mitigate the plethora of risks that can target current and future IT systems, defensive mechanisms require the capability to quickly adapt to the (i) mutating environments and (ii) dynamic threat landscape. Coping with such a twofold requirement via static and human-defined methods is clearly unfeasible, and deployment of Machine Learning in cybersecurity is inescapable.



(https://dl.acm.org. Adaptad)

The word “Nevertheless”, which connects the two paragraphs, indicates

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Respostas
301: A
302: C
303: B
304: D
305: B
306: C
307: B
308: E
309: E
310: B
311: E
312: C
313: E
314: B
315: A
316: C
317: B
318: E
319: A
320: E