Questões de Concurso Sobre palavras conectivas | connective words em inglês

Foram encontradas 665 questões

Q4361864 Inglês
Choose the alternative that can replace the underlined word without changing the meaning of the sentence.

The team had very little time to prepare; however, they completed the project successfully. 
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Q4358834 Inglês

Reading and examination of the sentences allows one to state that they all share:



1. Whether you earn an A or get a lower grade, do your best.


2. Both John and Bill are excellent tennis players.


3.Neither the professor nor the students understood the problem.


4. I not only lost the game but also hurt my ankle. 5. Professor Jenkins is not only patient, but also stimulating.


6.Hector did not lose money at the casino but he did not win any either.


7. Barbara is as tall as Mary.

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Q4357870 Inglês
The correlative conjunction in “either a native, second or foreign language” indicates a(n)
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Q4357862 Inglês
In this quote, the conjunction “whereas” introduces a(n) 
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Q4355787 Inglês
THE INCREDIBLE STORY OF A LIFE-SAVING SURGERY

texto.jpg (656×242)

Compiled and adapted from: TEXAS CHILDREN’S. Meet Lynlee, who was born twice. [S. l.], 2018. Available at: https://www.texaschildrens.org/content/fundraising/meet-lynlee-who-was-born-twice. Accessed on: August 28, 2026 and THE DOCTORPRENEUR ACADEMY. Born Twice: The incredible story of baby Lynlee's life-saving surgery!. [S. l.]: YouTube, 2024. 1 vídeo (3 min). Available at: https://www.youtube.com/watch?v=gxjhUOkCphA. Accessed on: August 27, 2026. 
The subordinating conjunction ‘While’ (line 05) can be replaced by 
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Q4351084 Inglês
In this sentence, the word while could be best replaced by:

While some educators emphasize standardized assessment as a reliable way to measure academic achievement, others argue that learning should be evaluated through more holistic approaches.
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Q4349675 Inglês
Regarding the syntactic behavior of prepositions and conjunctions in English, mark T for true and F for false.

(__)In Despite the fact that the evidence was incomplete, the committee proceeded, despite functions as a preposition whose complement is the noun phrase headed by fact , while the that-clause is embedded within that noun phrase.

(__)In Because the evidence was incomplete and because of the evidence was incomplete , because and because of are syntactically interchangeable causal connectors, since both can directly introduce finite clauses.

(__)In Whereas the first proposal emphasizes access, the second emphasizes efficiency, whereas functions as a preposition because it establishes a contrastive relation between two propositions.

(__)The expressions in case and in case of belong to the same syntactic category: both directly introduce finite subordinate clauses expressing precaution or contingency.


The correct sequence, from top to bottom, is:
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Q4337341 Inglês
O texto seguinte servirá de base para responder à questão.


'Simply astonishing': Experts just found a massive lost civilisation hiding in the Amazon


A civilisation that may have once numbered up to 3 million people has been uncovered beneath the Amazon rainforest's dense canopy, according to a new study.

Researchers used LIDAR − a technology that fires pulses of laser light through gaps in the forest canopy to map the ground below − to survey more than 4,400km of the southwestern Amazon Basin. The findings were published in Nature.

Archaeologists now believe the Aquiry civilisation, which lived in the region from roughly 600BCE to 850CE, may have been around three times larger than previously expected. At its peak, their society may have numbered 1.25 −3 million people.

The survey uncovered thousands of geometric patterns built into the Earth, known as geoglyphs, which take various shapes including circles and squares and appear to be connected by straight roads or pathways.

"The scale and precision of these constructions are simply astonishing," lead author and University of Helsinki archaeologist, Prof Martti Pärssinen, told BBC Science Focus.

"Based on LiDAR surveys covering 4,500 km², we estimate that the entire 183,000 km² Aquiry region may contain approximately 24,000 to 30,000 earthworks linked by hundreds of roads, revealing a scale of landscape modification previously unimaginable for this part of Amazonia."

Before LIDAR technology was able to peek through the trees, experts could only investigate deforested areas of the Amazon − fuelling a mistaken belief that only the rainforest's sparser regions had been settled by humans, and not its denser parts.

"These findings suggest that many other regions across Amazonia may likewise have been far more densely populated and intensively modified than previously assumed, challenging the long-standing view of the rainforest as a largely untouched wilderness," Pärssinen said.

The next phase of the project is to use the same laser technology to identify tree species that early societies domesticated − such as those bearing nuts or fruit, and which continue to grow in the region today.

"We will then investigate how their distribution relates to different ecosystems, as well as to the locations of earthworks and ancient road networks," Pärssinen said. "Simply put, one cannot help but wonder: what else remains hidden beneath the forest canopy?"


https://www.sciencefocus.com/news/amazon-civilisation-lidar
The article establishes temporal, causal, additive, and comparative relations through connective expressions. These relations are important because they organize the explanation of how technological limitations influenced earlier interpretations of Amazonian settlement.

Considering the connective structures used in the text, mark T, for true, and F, for false.

(__)In Before LIDAR technology was able to peek through the trees, before introduces a finite subordinate clause expressing temporal anteriority.
(__)In such as those bearing nuts or fruit, such as introduces examples of the tree species the researchers intend to investigate.
(__)In as well as to the locations of earthworks and ancient road networks, as well as contributes an additive relation to the description of variables whose relationships will be investigated.
(__)In than previously assumed, than introduces a causal subordinate clause explaining why researchers revised their interpretation of population density.

After analysis, select the alternative that presents the CORRECT sequence of the items above, from top to bottom.
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Q4337328 Inglês
O texto seguinte servirá de base para responder à questão.


Entrepreneurship is booming in the U.S. Gen Zers are leading the way.


For Melanie Herbert, years of hospital treatments for a serious medical condition fueled an early interest in how healthcare providers communicate and address their patients' needs.

The experience informed her decision years later to launch Sync Labs, a health technology startup that aims to improve care for older Americans, while she was still a student at the University of Pennsylvania.

"I feel like it's unfortunately a very neglected space where a lot of the technology and tools are really behind," Herbert, 23, told CBS News.

Although such entrepreneurship is clearly unusual for young people, it is by no means unheard of these days. Research from the Bank of America Institute shows that Generation Z members are contributing "disproportionately" to a recent surge in business formation.

In a trend that highlights how younger Americans are helping catalyze economic growth, the number of new business applications filed by Gen Zers jumped 66% in June compared with a year ago. That far outpaced applications filed by other generations, the Bank of America Institute found.

Young Americans are helping fuel a broader jump in applications to form businesses. According to the Federal Reserve Bank of St. Louis, Americans filed more than 531,000 business applications in June, more than double the 2020 figure.

Scott Issen, CEO of Future Founders, a nonprofit group that helps nurture entrepreneurial skills, said demand for the organization's services is surging — a shift he attributes to a change in many young people's attitude toward employment.

"Macroeconomically, I think there's less interest year over year for young people to work for others," he told CBS News. "They would prefer to be their own bosses and create their own opportunity."

The burst in entrepreneurship among younger Americans isn't limited to graduates of prestigious universities. Lower-income households now account for 25% of all new businesses getting off the ground, up from 20% in 2020, the Bank of America Institute found.

"In a lot of ways, I think entrepreneurship is democratizing right now," said Angela Lee, co-director of the Eugene Lang Entrepreneurship Center at Columbia Business School. "So I'm not at all surprised to see younger, lower-income founders start companies."

AI lowers barriers to entry

Experts attribute part of the surge in Gen Z founders to the advent of artificial intelligence, which is helping young people get their businesses off the ground by automating basic tasks and reducing startup costs.

"The barriers to entry are getting much lower," Lori Rosenkopf, a professor at the Wharton School of the University of Pennsylvania, told CBS News. "It's pretty easy for anyone to start building some content, making themselves a content creator or doing a little bit of vibe coding."

AI can also help young business founders save money. Lee, a serial entrepreneur, said she paid roughly $15,000 for a single web developer when she started her first company.

"Now with AI, something that would have taken an app developer three months and $15,000, you can vibe code over the weekend," she said.

AI is integral to Herbert's company, which uses the technology to streamline information from health providers' notes, staff observations, lab results and other data. For example, Sync Labs' tech can "ambiently listen" to staff meetings when activated, creating a fuller picture of patient needs and offering clinically backed recommendations from the company's generative AI models, she said.

Herbert also said AI has been a "game changer" for daily operations at the San Francisco-based company, noting that it helps speed up tasks and reduce expenses. "As a startup, time is everything," she said. "We're trying to get our product out to as many people as possible as quickly as possible."

"There is a lot of job dislocation right now"

Today's challenging economic backdrop — and the rise of AI — also helps explain why more young Americans are choosing to launch their own businesses, experts said.

"There is a lot of job dislocation right now, and younger people are finding it hard to secure traditional employment given our current economic conditions," Wharton's Rosenkopf said.

Although U.S. unemployment remains low and job growth has been solid, research shows that recent college graduates are struggling to find work, especially as AI starts to automate certain functions normally reserved for entry-level workers. A recent ZipRecruiter survey of 1,000 recruiters found that 38% of employers have shifted basic data-processing tasks away from entry-level workers and onto AI.

Herbert said she didn't start Sync Labs due to concerns about the labor market, but noted that the stress of finding a job has weighed heavily on her friends.

"Being in this generation, it's probably one of the most talked about things," she said.


https://www.cbsnews.com/news/gen-z-business-applications-surge-ai/
Read the excerpt below.

"The number of new business applications filed by Gen Zers jumped 66% in June compared with a year ago. That far outpaced applications filed by other generations."

The demonstrative form "That" establishes a cohesive relationship with information presented immediately before it. What is its contextual referent? 
Alternativas
Q4337322 Inglês
O texto seguinte servirá de base para responder à questão.


Entrepreneurship is booming in the U.S. Gen Zers are leading the way.


For Melanie Herbert, years of hospital treatments for a serious medical condition fueled an early interest in how healthcare providers communicate and address their patients' needs.

The experience informed her decision years later to launch Sync Labs, a health technology startup that aims to improve care for older Americans, while she was still a student at the University of Pennsylvania.

"I feel like it's unfortunately a very neglected space where a lot of the technology and tools are really behind," Herbert, 23, told CBS News.

Although such entrepreneurship is clearly unusual for young people, it is by no means unheard of these days. Research from the Bank of America Institute shows that Generation Z members are contributing "disproportionately" to a recent surge in business formation.

In a trend that highlights how younger Americans are helping catalyze economic growth, the number of new business applications filed by Gen Zers jumped 66% in June compared with a year ago. That far outpaced applications filed by other generations, the Bank of America Institute found.

Young Americans are helping fuel a broader jump in applications to form businesses. According to the Federal Reserve Bank of St. Louis, Americans filed more than 531,000 business applications in June, more than double the 2020 figure.

Scott Issen, CEO of Future Founders, a nonprofit group that helps nurture entrepreneurial skills, said demand for the organization's services is surging — a shift he attributes to a change in many young people's attitude toward employment.

"Macroeconomically, I think there's less interest year over year for young people to work for others," he told CBS News. "They would prefer to be their own bosses and create their own opportunity."

The burst in entrepreneurship among younger Americans isn't limited to graduates of prestigious universities. Lower-income households now account for 25% of all new businesses getting off the ground, up from 20% in 2020, the Bank of America Institute found.

"In a lot of ways, I think entrepreneurship is democratizing right now," said Angela Lee, co-director of the Eugene Lang Entrepreneurship Center at Columbia Business School. "So I'm not at all surprised to see younger, lower-income founders start companies."

AI lowers barriers to entry

Experts attribute part of the surge in Gen Z founders to the advent of artificial intelligence, which is helping young people get their businesses off the ground by automating basic tasks and reducing startup costs.

"The barriers to entry are getting much lower," Lori Rosenkopf, a professor at the Wharton School of the University of Pennsylvania, told CBS News. "It's pretty easy for anyone to start building some content, making themselves a content creator or doing a little bit of vibe coding."

AI can also help young business founders save money. Lee, a serial entrepreneur, said she paid roughly $15,000 for a single web developer when she started her first company.

"Now with AI, something that would have taken an app developer three months and $15,000, you can vibe code over the weekend," she said.

AI is integral to Herbert's company, which uses the technology to streamline information from health providers' notes, staff observations, lab results and other data. For example, Sync Labs' tech can "ambiently listen" to staff meetings when activated, creating a fuller picture of patient needs and offering clinically backed recommendations from the company's generative AI models, she said.

Herbert also said AI has been a "game changer" for daily operations at the San Francisco-based company, noting that it helps speed up tasks and reduce expenses. "As a startup, time is everything," she said. "We're trying to get our product out to as many people as possible as quickly as possible."

"There is a lot of job dislocation right now"

Today's challenging economic backdrop — and the rise of AI — also helps explain why more young Americans are choosing to launch their own businesses, experts said.

"There is a lot of job dislocation right now, and younger people are finding it hard to secure traditional employment given our current economic conditions," Wharton's Rosenkopf said.

Although U.S. unemployment remains low and job growth has been solid, research shows that recent college graduates are struggling to find work, especially as AI starts to automate certain functions normally reserved for entry-level workers. A recent ZipRecruiter survey of 1,000 recruiters found that 38% of employers have shifted basic data-processing tasks away from entry-level workers and onto AI.

Herbert said she didn't start Sync Labs due to concerns about the labor market, but noted that the stress of finding a job has weighed heavily on her friends.

"Being in this generation, it's probably one of the most talked about things," she said.


https://www.cbsnews.com/news/gen-z-business-applications-surge-ai/
The article acknowledges that starting a company at a young age remains relatively unusual, but immediately qualifies this observation by showing that the phenomenon is becoming increasingly visible.

Consider the sentence.

"Although such entrepreneurship is clearly unusual for young people, it is by no means unheard of these days."

The relation established by "although" is one of: 
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Q4322455 Inglês
In the excerpt “Meanwhile, his double-panel […] was painted around the same time, though exactly when is unclear”, the underlined words “Meanwhile” and “though” express, respectively: 
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Q4309778 Inglês

Answer question based on the paragraph bellow:


[The] centrality of emotion in identity may seem to clash with a compelling argument that identity is a consciousness of one’s memories – that is, one’s history – in some organized pattern, often a continuous narrative... At one level, it is indispu table that a sense of one’s own identity is constructed from narrative memory.... However, we believe that we are arguing about a motivational process that underlies the very construction of such memories and the motivation for their construc tion. If people organize their thoughts, memories, and future hopes around happy events, it would be circularly the case that they are most them selves when this organization functions well and should have a sense of not being them selves if it does not function. Moreover, happy people should use particular strategies for thought (including memory construction) that are somewhat different from those of people who feel most themselves when they are excited or exhilarated.



(Available at: Haviland-Jones JM, Kahlbaugh P (2004) Emotion and identity. In: Lewis M, Haviland-Jones JM (eds) Handbook of emotions, 3rd edn. The Guilford Press, New York, pp 293–305) 

In the sentence “However, we believe that we are arguing about a motivational process that underlies the very construc tion of such memories and the motivation for their construction”, the word highlighted introduces a contrast with a previ ous idea. Choose the alternative that best replaces it without changing the meaning of the sentence. 
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Q4302803 Inglês
TEXT 2

Global Englishes in Language Education

Global Englishes in language education encompasses the study and teaching of English as a pluricentric, international means of communication rather than a single standard variety. This field recognises the multiplicity of English norms around the world and seeks pedagogical approaches that validate diverse accents, dialects and communicative practices. Recent scholarship emphasises critical awareness of power dynamics in language use, challenges the supremacy of native-speaker models and promotes curricula that equip learners to navigate intercultural encounters. Innovations span bottom-up curriculum design, translanguaging and digital technologies, all underpinned by partnerships between researchers and practitioners. The ultimate aim is to prepare both teachers and students for inclusive, intelligible and context-sensitive use of English in global settings.

Content extracted and adapted from: https://www.nature.com/natureindex/topics/l4/global-englishes-in-language-education
In the sentence “Englishes in language education encompasses the study and teaching of English as a pluricentric, international means of communication rather than a single standard variety”, the expression “rather than” establishes a relationship of:
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Q4302177 Inglês

TEXTO PARA A QUESTÃO


Artificial Intelligence and the Future of Language Learning



    Artificial Intelligence (AI) has become an increasingly influential tool in language education. Digital platforms powered by AI can instantly provide personalized feedback, adapt learning paths according to students' performance, and offer opportunities for authentic interaction through virtual assistants and conversational chatbots. Such innovations have expanded access to language learning beyond the classroom and have encouraged greater learner autonomy.

    However, educational researchers emphasize that technological innovation alone does not guarantee meaningful learning. They argue that language acquisition remains fundamentally a social process, requiring interaction, negotiation of meaning, collaboration, and critical reflection. Therefore, AI should not replace teachers but rather complement pedagogical practices, allowing educators to dedicate more time to mediating learning, fostering intercultural awareness, and promoting communicative competence.

    Furthermore, concerns have emerged regarding algorithmic bias, data privacy, and the reliability of automatically generated content. For this reason, schools are increasingly expected to develop students' digital literacy so that they can critically evaluate online information, recognize the limitations of artificial intelligence, and use technological resources ethically and responsibly.

    In this context, effective language teaching involves balancing technological innovation with human interaction, ensuring that digital resources enhance—not replace—the educational relationship established between teachers and learners. 

The word "However", introducing the second paragraph, primarily functions as a discourse marker expressing:
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Q4302176 Inglês

TEXTO PARA A QUESTÃO


Artificial Intelligence and the Future of Language Learning



    Artificial Intelligence (AI) has become an increasingly influential tool in language education. Digital platforms powered by AI can instantly provide personalized feedback, adapt learning paths according to students' performance, and offer opportunities for authentic interaction through virtual assistants and conversational chatbots. Such innovations have expanded access to language learning beyond the classroom and have encouraged greater learner autonomy.

    However, educational researchers emphasize that technological innovation alone does not guarantee meaningful learning. They argue that language acquisition remains fundamentally a social process, requiring interaction, negotiation of meaning, collaboration, and critical reflection. Therefore, AI should not replace teachers but rather complement pedagogical practices, allowing educators to dedicate more time to mediating learning, fostering intercultural awareness, and promoting communicative competence.

    Furthermore, concerns have emerged regarding algorithmic bias, data privacy, and the reliability of automatically generated content. For this reason, schools are increasingly expected to develop students' digital literacy so that they can critically evaluate online information, recognize the limitations of artificial intelligence, and use technological resources ethically and responsibly.

    In this context, effective language teaching involves balancing technological innovation with human interaction, ensuring that digital resources enhance—not replace—the educational relationship established between teachers and learners. 

In the sentence:


"AI should not replace teachers but rather complement pedagogical practices..."



the expression rather establishes the semantic relationship of:

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Q4292334 Inglês

texto1.jpg (93×22)        

A name that will be familiar to any music fan, Rolling Stone has been going since 1967, and has strayed away from its rock roots, now reporting on all popular genres as well as TV, movies and culture.


texto2.jpg (60×28)

Consequence of Sound is one of the best music blogs to hear about the latest music news and rumours for festivals worldwide. They also have reviews of music, film and TV.


texto3.jpg (107×32)

All Music is not only a great place to get music information and recommendations, but their blog has interviews with some of the greatest musicians of all time.


texto4.jpg (129×38)

The Playground is a UK-based music blog which covers most genres including indie, edm and house. The blog is also involved in some of the latest developments in the music industry as a whole.


texto5.jpg (107×42)

Billboard needs no introduction, and this might be stretching the definition of blog for the purposes of this article. However, if you want to keep up with the latest news and gossip for the hottest artists and labels, this is the place to look.


texto6.jpg (148×38)

This Song Is Sick has been sharing fresh new music since 2010. Here you’ll find a mix of genres, and new music from both established artists and up and coming acts. If you want to be featured on This Song Is Sick there is a submission process to send your song for consideration.


texto7.jpg (146×56)

Dancing Astronaut is the place to go if you appreciate dance music. The blog reports on concerts and festivals and keeps you up to date with reviews of dance music.


texto8.jpg (76×64)

Popjustice is a fun blog dedicated to all things pop. They feature news, interviews, new music, and most importantly a calendar that will tell you how long it’s been since Rihanna last released an album.


(https://audiohype.io/resources/best-music-blogs/)

O excerto faz uso de inglês coloquial e informal. Caso fosse reescrito em um registro mais formal, a palavra destacada no trecho “However, if you want to keep up with the latest news and gossip” (blog Billboard) poderia ser substituída, sem alteração de sentido, por
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Q4285577 Inglês
 Leia o excerto a seguir:
"The local council approved the funding for the new library. ________, they slashed the budget for the municipal arts center; ________, the community's reaction was deeply divided." (Adaptado de notícias locais do portal BBC News).
Considerando as relações lógico-discursivas estabelecidas entre as orações, as lacunas devem ser preenchidas, respectivamente, por um conector de contraste e por um conector de consequência. Assinale a alternativa correta.
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Q4285572 Inglês
Considere o texto base:
"Neuroscientists have demonstrated that bilingualism sharpens the brain's executive functions. This cognitive advantage, however, is not static; it requires continuous linguistic exercise, ensuring that the former remains active well into old age." (Adaptado de Scientific American.)
No excerto, os elementos coesivos destacados retomam, respectivamente:
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Q4282292 Inglês
Leia o Texto 4 para responder à questão.


Texto 4

New surgeon general’s advisory raises alarm about screen time risks for kids and teens


Too much screen use among kids and teens – including endless social media scrolling, nonstop texting and hours of video games – can be harmful, and it has become a public health concern in the United States, according to a surgeon general’s advisory released Wednesday.

Officials at the US Department of Health and Human Services collaborated on the new advisory, as there is no confirmed surgeon general within the Trump administration.

The advisory warns that exposure to screens often begins before a child’s first birthday and increases with age […].


Disponível em: https://edition.cnn.com/2026/05/20/health/surgeon-generaladvisory-screen-time-wellness. Acesso em: 20 mai. 2026.
No primeiro parágrafo do Texto 4, o emprego da expressão “according to” estabelece uma relação de 
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Q4279238 Inglês
The Hidden History of Women Game Designers



Educational games were all the rage in the early ninteenth century. As the narrator of Sir Walter Scott's 1814 novel, Waverley, observed, "the history of England is now reduced to a game at cards, the problems of mathematics to puzzles and riddles." This bemusement reflects the burgeoning industry of instructional card, dice, and board games that sprang up in the late 1700s, partly in response to changing attitudes towards juvenile education outlined early on by the philosopher John Locke a century before.

Women at the time were, of course, generally barred from attending college and generally discouraged from the pursuit of learning beyond acquiring the skills of a governess. Yet the wave of enthusiasm for educational games nevertheless created an opportunity for some enterprising women—despite significant structural obstacles—to find an intellectual and creative outlet. Standout figures in the history of game design include Margaret Bryan, who directed a girl's school in Blackheath in southeastern London. A writer on science with a particular interest in astronomy, Bryan produced the boardgame Science in Sport, or the Pleasures of Astronomy in collaboration with the well-known game publisher John Wallis.

This game, a variation on the staple of the Game of the Goose (akin to Chutes and Ladders), requires players to spin a teetotum and race their pieces along the board. Most of the squares illustrate scientific phenomena, explained in an accompanying rule booklet, but some depict bad behavior, such as square six, which features "The County Gaol...for those who attend to the motion of Billiard Balls, more than to the motion of the Planets," and square twelve, which features "a blockhead." Landing on these meant losing a turn or worse, a player's place on the board.

Learning the rules of music theory by rote could seem tedious. But the subject itself—with its principles, prohibitions, and occasional exceptions—lent itself to gamification.

Other pioneering game designers include children's author Alicia Catherine Mant, who also published an astronomy-themed board game, while the ludic inventions of the poet and schoolteacher Elizabeth Rowse encompassed A Grammatical Game, in Rhyme, by a Lady (1802) and Mythological Amusement (1804).

Perhaps the most creative arena for female game designers, however, was music, and more specifically, music theory. Among the middle and upper classes, music was generally seen as a female accomplishment, and teaching its rudiments to children was typically left to mothers, governesses, or schoolmistresses. Learning the rules of music theory by rote could seem difficult and tedious. But the subject itself—with its principles, prohibitions, and occasional exceptions—lent itself remarkably well to gamification.

The nineteenth century's best-known musical game designer was the Edinburgh-based pianist and music teacher Anne Young. In 1801, she received a royal patent for a set of games intended to "render familiar and impress upon the memory, the fundamental principles of the science of music." The first British patent ever granted for a game, it was also the only one awarded that year to a female inventor, as David Ghere and Fred Amram have discovered. Two years after the launch of the Musical Games, Young, now the respectably married Mrs. Gunn, published a two-hundred-fifty page companion treatise entitled An Introduction to Music, which explained music theory fundamentals via instructions for playing her Musical Games. The treatise is organized as seven sections, each corresponding to a different set of games, and includes a number of optional variations, outlining twenty-two different games in total.

A handful of Young's Musical Games can be found in libraries, museums, and private collections today. They're luxury items: the boards were made of mahogany, while most of the nearly two hundred parts in each game—pins, dice, plates, and counters—were carved out of ivory and ebony. Priced originally at seven guineas, which was more than the annual wages of a laborer at the time, this game set would have been affordable only for the very wealthy.

Unlike earlier musical dice games, which were designed to encourage composition, Musical Games aimed to teach the rudiments of theory. Some of the games that can be played on the set involve racing, with players competing to move their pieces up and down various configurations on the board. Others involve the acquisition of points for correct answers, tallied with delicate ivory counters. A child following the treatise's progression of games would engage many of the fundamentals of music theory, ranging from notation through more advanced topics in harmony including chord resolution and modulation.

Young's invention haunted musical journals throughout the nineteenth century, resurfacing from time to time in newspaper queries, sometimes from readers intrigued by the warm endorsement it got from her husband John Gunn, a distinguished Scottish music pedagogue who wroteinstructional treatises. (In his writings, Gunn protested "without having ever previously heard the name of the ingenious and scientific Inventor, I was struck with the merits of these Games.") Interestingly, the Musical Games reappear nearly a century later in the essay "Games of Music," published in 1907 in the London-based magazine The Musical Times by Bertha Harrison, who was very likely the anti-suffrage activist also known as Ethel Bertha Harrison. Harrison was interested in music history—her earlier writings in The Musical Times had treated topics such as child prodigies and historic concert venues—but it was only in her essay on musical games that she revealed her political leanings.

In what may be one of the earliest pieces of ludomusicology, the study of music and games, Harrison's essay surveys the role of musical games from the eighteenth century to her present day. Although she ostensibly examines musical games in general, most of her article is dedicated to Young, whom she characterizes as a woman "possessed of an uncommon order of mind." Harrison describes Young's games as "so clever and ingenious, so full of nice detail, that all the music games of the present day seem poor in design and clumsy in execution in comparison with it."

However, the crux of Harrison's argument appears in a subsequent paragraph, where she struggles to put a positive spin on the striking disparity in the quality of games designed by women and men, writing that "is a curious and interesting fact that, among musical games, those invented by women are very complicated and extraordinarily full of detail, while those invented by men are, with very rare exceptions, quite simple and generally adaptations from other games. From this we may draw one of two conclusions: either that in this particular line woman has more originality than man, or that when she begins to invent, her mind becomes so engrossed with details as to lose sight of the main issue, and, in the words of the proverb, she cannot see the wood for the trees."

Conceding that women might be intrinsically better at musical game design, Harrison immediately undercuts this notion with the claim that women are overly concerned with details, and that is why their games tend to be more complex. The stereotype of the detail-oriented woman, as exemplified in this example, is a trope that, as Naomi Schor reminds us, has informed and limited understandings of female ability for centuries.

Harrison's critique notwithstanding, the nineteenth century saw many impressive music educational games invented by women. The 1851 Great Exhibition in London featured Gioco di Euterpe, (a game whose name invokes the Greek goddess of music) designed by Abelinde Prince and "intended to assist beginners in the knowledge of the relative value of musical characters, and to render them good timeists." The editor of The Girl's Own Book (1869) described a game developed by an anonymous female friend, entitled "Sir Samuel Semibreve," which taught sight-singing and could be ordered from a music shop in Middlesex.

Across the Atlantic, Abbie T. Hays, principal of a music school in Wichita, Kansas, filed a patent in 1895 for a "musical game device" designed to teach notation with pictures depicting the words spelled out by note-names (think B-A-G or B-E-E). Later that year, Sarah W. Featherstone, a schoolteacher in Toledo, Ohio, filed a patent for Nota Bene, which used a spinning wheel to teach children rhythm. And in 1897, the enterpreneurial Evelyn Fletcher of Toronto filed both Canadian and US patents for a Music Block Game. Her "Fletcher Music Method" would later be endorsed by luminaries such as John Philip Sousa and Hugo Riemann, and it was highly popular with schoolteachers. This is just a small selection of the names and devices that pop out of the archive. In my experience searching historical patent records, one is more likely to come across games designed by women than by men. Bertha Harrison seems to have gotten that right, at least!

Today, using gamification to teach music seems like a no-brainer. Indeed, many music videogames have become wildly popular—think instrument-based rhythm games like Guitar Hero. While these games generally teach synchronization, there are also plenty of music theory games available to try online, such as ToneGym, Solfege Story, or Chet — Ear Training. Although these modern creations would have been unthinkable a hundred years ago, these games are still part of an unusual—and unusually female—tradition.

https://daily.jstor.org/the-hidden-history-of-women-game-designers/
The author first acknowledges the sophistication of women's musical games and then explains how Bertha Harrison weakened that recognition by reproducing a gender stereotype. The paragraph begins with the connector "However." Mark the alternative that describes the CORRECT cohesive function of this connector. 
Alternativas
Respostas
1: C
2: A
3: D
4: A
5: C
6: A
7: C
8: D
9: A
10: A
11: A
12: C
13: B
14: C
15: C
16: E
17: E
18: A
19: B
20: C