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Q351848 Segurança da Informação
Com base nas normas da família ISO 27000, julgue os próximos itens.

Incidente de segurança da informação é um evento simples ou uma série de eventos indesejados ou inesperados, que tenham uma grande probabilidade de comprometer as operações do negócio e ameaçar a segurança da informação.
Alternativas
Q351847 Segurança da Informação
Com base nas normas da família ISO 27000, julgue os próximos itens.

Disponibilidade da informação, integridade, autenticidade e confiabilidade são algumas das propriedades obrigatórias na definição da segurança da informação de uma organização.
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Q351846 Engenharia de Software
Acerca de DevOps e da gestão ágil de projetos com Scrum, julgue os itens subsequentes.

Uma nova sprint inicia imediatamente após a conclusão da sprint anterior. Uma sprint pode ser cancelada antes do seu time-box terminar, porém, a autoridade para cancelar é exclusiva do product owner.
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Q351845 Engenharia de Software
Acerca de DevOps e da gestão ágil de projetos com Scrum, julgue os itens subsequentes.

Teste contínuo é uma prática do DevOps que, além de permitir a diminuição dos custos finais do teste, ajuda as equipes de desenvolvimento a balancear qualidade e velocidade.
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Q351844 Governança de TI
Julgue os itens que se seguem a respeito da IN n.º 4 MPOG/SLTI e do guia de boas práticas em contratação de TI TCU.

É possível que uma determinada organização realize planejamento da contratação de serviços de TI contendo aferição de esforço por meio da métrica homens-hora, de acordo com o prescrito na IN n.º 4 MPOG/SLTI.
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Q351843 Governança de TI
Julgue os itens que se seguem a respeito da IN n.º 4 MPOG/SLTI e do guia de boas práticas em contratação de TI TCU.

Estudos técnicos preliminares, plano de trabalho, no caso da contratação de serviços, e o termo de referência ou projeto básico são requisitos mínimos exigidos no processo de planejamento da contratação de soluções em TI.
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Q351842 Governança de TI
A respeito da ITIL V3, julgue os itens subsecutivos.

O sistema de gerenciamento de conhecimento de serviço, que inclui o sistema de gerenciamento de configuração, consiste em um conjunto de ferramentas e bancos de dados usados para gerenciar conhecimento, informações e dados. Sua arquitetura é disposta em quatro camadas, de modo que o portfólio de serviços encontra-se na camada de dados.
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Q351841 Governança de TI
A respeito da ITIL V3, julgue os itens subsecutivos.

O service design package (SDP) é encaminhado pela estratégia para o estágio de desenho que, a seguir, o envia para a transição. A partir dele, são realizadas as atividades de transição de serviços de construção, testes, operação e posterior suporte do serviço.
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Q351840 Governança de TI
A respeito da ITIL V3, julgue os itens subsecutivos.

O desenho do serviço é influenciado por alterações nas necessidades de negócio e melhorias de serviços. O ITIL preconiza que deve ser adotada uma abordagem estruturada e holística para o desenho dos serviços, com vistas a garantir a consistência e a integração com o negócio.
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Q351839 Governança de TI
Com relação à ISO 38500 e ao COBIT 5, julgue os itens seguintes.

O COBIT possui como princípio e enfoque exclusivo as funções inerentes a TI. Na versão 5, o COBIT integra, em um framework único, o BSC, o VAL IT e o COSO, devido ao fato de o cenário atual recomendar que a TI seja parte estratégica das organizações e de reconhecer a importância do alinhamento entre a TI e o negócio.
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Q351838 Governança de TI
Com relação à ISO 38500 e ao COBIT 5, julgue os itens seguintes.

A ISO 38500 visa promover o uso eficaz, eficiente e aceitável da tecnologia da informação (TI) e possui, como princípios da boa governança corporativa de TI, a responsabilidade, a estratégia e a aquisição.
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Q351837 Governança de TI
Com relação à ISO 38500 e ao COBIT 5, julgue os itens seguintes.

O COBIT 5 possui cinco domínios, sendo um deles o domínio Avaliar, Direcionar e Monitorar (EDM – Evaluate, Direct and Monitor), afeto diretamente à governança e relacionado a ISO 38500.
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Q351836 Inglês
Repeaters and hubs

A repeater is an electronic device that receives a network signal, cleans it of unnecessary noise, and regenerates it. The signal is retransmitted at a higher power level, or to the other side of an obstruction, so that the signal can cover longer distances without degradation. In most twisted pair Ethernet configurations, repeaters are required for cable that runs longer than 100 meters. A repeater with multiple ports is known as a hub. Repeaters work on the physical layer of the OSI model. Repeaters require a small amount of time to regenerate the signal. This can cause a propagation delay which can affect network performance. As a result, many network architectures limit the number of repeaters that can be used in a row, e.g., the Ethernet 5-4-3 rule.
Hubs have been mostly obsoleted by modern switches; but repeaters are used for long distance links, notably undersea cabling.


Bridges

A network bridge connects multiple network segments at the data link layer (layer 2) of the OSI model to form a single network. Bridges broadcast to all ports except the port on which the broadcast was received. However, bridges do not promiscuously copy traffic to all ports, as hubs do. Instead, bridges learn which MAC addresses are reachable through specific ports. Once the bridge associates a port with an address, it will send traffic for that address to that port only.
Bridges learn the association of ports and addresses by examining the source address of frames that it sees on various ports. Once a frame arrives through a port, the bridge assumes that the MAC address is associated with that port and stores its source address.
The first time a bridge sees a previously unknown destination address, the bridge will forward the frame to all ports other than the one on which the frame arrived.

Bridges come in three basic types:

Local bridges: Directly connect LANs

Remote bridges: Can be used to create a wide area network (WAN) link between LANs. Remote bridges, where the connecting link is slower than the end networks, largely have been replaced with routers. Wireless bridges: Can be used to join LANs or connect remote devices to LANs.

Internet: http://en.wikipedia.org (adapted).
According to the text above, judge the following items.

Remote devices can be connected to LANs with the use of wireless bridges.
Alternativas
Q351832 Inglês
Types of operating systems

Real-time
A real-time operating system is a multitasking operating system that aims at executing real-time applications. Real-time operating systems often use specialized scheduling algorithms so that they can achieve a deterministic nature of behavior. The main objective of real-time operating systems is their quick and predictable response to events. They have an event-driven or time-sharing design and often aspects of both. An event-driven system switches between tasks based on their priorities or external events while time-sharing operating systems switch tasks based on clock interrupts.

Multi-user
A multi-user operating system allows multiple users to access a computer system at the same time. Time-sharing systems and Internet servers can be classified as multi-user systems as they enable multiple-user access to a computer through the sharing of time. Single-user operating systems have only one user but may allow multiple programs to run at the same time.

Multi-tasking vs. single-tasking
A multi-tasking operating system allows more than one program to be running at the same time, from the point of view of human time scales. A single-tasking system has only one running program. Multi-tasking can be of two types: pre-emptive and co-operative. In pre-emptive multitasking, the operating system slices the CPU time and dedicates one slot to each of the programs. Unix-like operating systems such as Solaris and Linux support pre-emptive multitasking, as does AmigaOS. Cooperative multitasking is achieved by relying on each process to give time to the other processes in a defined manner. 16-bit versions of Microsoft Windows used cooperative multi-tasking. 32-bit versions of both Windows NT and Win9x, used pre-emptive multi-tasking. Mac OS prior to OS X used to support cooperative multitasking.

Distributed
A distributed operating system manages a group of independent computers and makes them appear to be a single computer. The development of networked computers that could be linked and communicate with each other gave rise to distributed computing. Distributed computations are carried out on more than one machine. When computers in a group work in cooperation, they make a distributed system.


Embedded
Embedded operating systems are designed to be used in embedded computer systems. They are designed to operate on small machines like PDAs with less autonomy. They are able to operate with a limited number of resources. They are very compact and extremely efficient by design. Windows CE and Minix 3 are some examples of embedded operating systems.

Internet: http://en.wikipedia.org (adapted)
Based on the text above, judge the following items from 111 through 116.

When a distributed operating system is used for managing several independent computers, this group of computers appears to behave like a single computer.
Alternativas
Q351831 Inglês
Types of operating systems

Real-time
A real-time operating system is a multitasking operating system that aims at executing real-time applications. Real-time operating systems often use specialized scheduling algorithms so that they can achieve a deterministic nature of behavior. The main objective of real-time operating systems is their quick and predictable response to events. They have an event-driven or time-sharing design and often aspects of both. An event-driven system switches between tasks based on their priorities or external events while time-sharing operating systems switch tasks based on clock interrupts.

Multi-user
A multi-user operating system allows multiple users to access a computer system at the same time. Time-sharing systems and Internet servers can be classified as multi-user systems as they enable multiple-user access to a computer through the sharing of time. Single-user operating systems have only one user but may allow multiple programs to run at the same time.

Multi-tasking vs. single-tasking
A multi-tasking operating system allows more than one program to be running at the same time, from the point of view of human time scales. A single-tasking system has only one running program. Multi-tasking can be of two types: pre-emptive and co-operative. In pre-emptive multitasking, the operating system slices the CPU time and dedicates one slot to each of the programs. Unix-like operating systems such as Solaris and Linux support pre-emptive multitasking, as does AmigaOS. Cooperative multitasking is achieved by relying on each process to give time to the other processes in a defined manner. 16-bit versions of Microsoft Windows used cooperative multi-tasking. 32-bit versions of both Windows NT and Win9x, used pre-emptive multi-tasking. Mac OS prior to OS X used to support cooperative multitasking.

Distributed
A distributed operating system manages a group of independent computers and makes them appear to be a single computer. The development of networked computers that could be linked and communicate with each other gave rise to distributed computing. Distributed computations are carried out on more than one machine. When computers in a group work in cooperation, they make a distributed system.


Embedded
Embedded operating systems are designed to be used in embedded computer systems. They are designed to operate on small machines like PDAs with less autonomy. They are able to operate with a limited number of resources. They are very compact and extremely efficient by design. Windows CE and Minix 3 are some examples of embedded operating systems.

Internet: http://en.wikipedia.org (adapted)
Based on the text above, judge the following items from 111 through 116.

Systems that use time-sharing are not considered to be multi- user systems, since they do not allow the simultaneous access of several users to a computer.
Alternativas
Q351828 Inglês
Types of operating systems

Real-time
A real-time operating system is a multitasking operating system that aims at executing real-time applications. Real-time operating systems often use specialized scheduling algorithms so that they can achieve a deterministic nature of behavior. The main objective of real-time operating systems is their quick and predictable response to events. They have an event-driven or time-sharing design and often aspects of both. An event-driven system switches between tasks based on their priorities or external events while time-sharing operating systems switch tasks based on clock interrupts.

Multi-user
A multi-user operating system allows multiple users to access a computer system at the same time. Time-sharing systems and Internet servers can be classified as multi-user systems as they enable multiple-user access to a computer through the sharing of time. Single-user operating systems have only one user but may allow multiple programs to run at the same time.

Multi-tasking vs. single-tasking
A multi-tasking operating system allows more than one program to be running at the same time, from the point of view of human time scales. A single-tasking system has only one running program. Multi-tasking can be of two types: pre-emptive and co-operative. In pre-emptive multitasking, the operating system slices the CPU time and dedicates one slot to each of the programs. Unix-like operating systems such as Solaris and Linux support pre-emptive multitasking, as does AmigaOS. Cooperative multitasking is achieved by relying on each process to give time to the other processes in a defined manner. 16-bit versions of Microsoft Windows used cooperative multi-tasking. 32-bit versions of both Windows NT and Win9x, used pre-emptive multi-tasking. Mac OS prior to OS X used to support cooperative multitasking.

Distributed
A distributed operating system manages a group of independent computers and makes them appear to be a single computer. The development of networked computers that could be linked and communicate with each other gave rise to distributed computing. Distributed computations are carried out on more than one machine. When computers in a group work in cooperation, they make a distributed system.


Embedded
Embedded operating systems are designed to be used in embedded computer systems. They are designed to operate on small machines like PDAs with less autonomy. They are able to operate with a limited number of resources. They are very compact and extremely efficient by design. Windows CE and Minix 3 are some examples of embedded operating systems.

Internet: http://en.wikipedia.org (adapted)
Based on the text above, judge the following items from 111 through 116.

Single-user operating systems do not allow the use of a computer by multiple users. Moreover, they do not allow more than one program to run at the same time.
Alternativas
Q351827 Inglês
Types of operating systems

Real-time
A real-time operating system is a multitasking operating system that aims at executing real-time applications. Real-time operating systems often use specialized scheduling algorithms so that they can achieve a deterministic nature of behavior. The main objective of real-time operating systems is their quick and predictable response to events. They have an event-driven or time-sharing design and often aspects of both. An event-driven system switches between tasks based on their priorities or external events while time-sharing operating systems switch tasks based on clock interrupts.

Multi-user
A multi-user operating system allows multiple users to access a computer system at the same time. Time-sharing systems and Internet servers can be classified as multi-user systems as they enable multiple-user access to a computer through the sharing of time. Single-user operating systems have only one user but may allow multiple programs to run at the same time.

Multi-tasking vs. single-tasking
A multi-tasking operating system allows more than one program to be running at the same time, from the point of view of human time scales. A single-tasking system has only one running program. Multi-tasking can be of two types: pre-emptive and co-operative. In pre-emptive multitasking, the operating system slices the CPU time and dedicates one slot to each of the programs. Unix-like operating systems such as Solaris and Linux support pre-emptive multitasking, as does AmigaOS. Cooperative multitasking is achieved by relying on each process to give time to the other processes in a defined manner. 16-bit versions of Microsoft Windows used cooperative multi-tasking. 32-bit versions of both Windows NT and Win9x, used pre-emptive multi-tasking. Mac OS prior to OS X used to support cooperative multitasking.

Distributed
A distributed operating system manages a group of independent computers and makes them appear to be a single computer. The development of networked computers that could be linked and communicate with each other gave rise to distributed computing. Distributed computations are carried out on more than one machine. When computers in a group work in cooperation, they make a distributed system.


Embedded
Embedded operating systems are designed to be used in embedded computer systems. They are designed to operate on small machines like PDAs with less autonomy. They are able to operate with a limited number of resources. They are very compact and extremely efficient by design. Windows CE and Minix 3 are some examples of embedded operating systems.

Internet: http://en.wikipedia.org (adapted)
Based on the text above, judge the following items from 111 through 116.

In an event-driven system, the switching between tasks is triggered by clock interrupts, and the duration of each time slice is always the same.
Alternativas
Q351826 Sistemas Operacionais
Julgue o item abaixo acerca do Apache Web Server.

O comando apachectl test permite verificar, sem iniciar o servidor, a existência de erros de sintaxe nos arquivos de configuração.
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Q351825 Programação
A respeito do JUnit e teste de carga com JMeter, julgue o próximo item.

O método setUp() é utilizado para sinalizar o início do processo de teste, ao passo que o método tearDown() sinaliza o final desse processo, desfazendo o que o setUp() fez.
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Q351824 Banco de Dados
Julgue o item seguinte, a respeito do PL/SQL.

O gatilho é um tipo especializado de bloco de código PL/SQL extremamente útil em um ambiente distribuído, para simular um relacionamento de chave estrangeira entre tabelas que não existem no mesmo banco de dados.
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Respostas
921: C
922: E
923: C
924: C
925: C
926: C
927: C
928: E
929: C
930: E
931: C
932: C
933: C
934: C
935: E
936: E
937: E
938: E
939: C
940: C